Breaking Eggs And Making Omelettes

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ANSI FATE

August 23rd, 2010 by Multimedia Mike

The new FATE server is shaping up well. I think most of the old configurations have been migrated to the new server. I see one new compiler for x86_64– PathScale. It’s not faring particularly well at this point.

New Tests
As I write this, I noticed that there are now an even 700 tests, twice as many as the last time I trumpeted such a milestone. (It should be noted that the new FATE system finally breaks down the master regression suite into individual tests.) Thankfully, it’s no longer necessary to wait for me to create or edit tests (anyone with FFmpeg privileges can do this), nor is it necessary to keep up with this blog to know exactly what tests are new. Now, you can simply inspect the file history on tests/fate.mak and tests/fate2.mak (I think these 2 files are going to merge in the near future).

Vitor, as of r24865: “Add FATE test for ANSI/ASCII animation and TTY demuxer.” Eh? What’s this about? I admit I was completely removed from FFmpeg development for much of June and July so I could have missed a lot. Fortunately, I can check the file history to see which lines were added to make this test happen. And if FATE is exercising the test, you know exactly where the samples will live. Here’s this new decoder in action on the relevant sample:



The file history fingers Suxen drol/Peter Ross for this handiwork. I might have guessed– the only person who is arguably more enamored with old, weird formats than even I. Now we wait for the day that YouTube has support for this format. I’m sure there are huge archives of these animations out there (and I wager that Trixter and Jason Scott know where).



It’s an animation — it just keeps going

Meanwhile, the FATE suite now encompasses a bunch of perceptual audio formats, thanks to the 1-off testing method and a few other techniques. These formats include Bink audio, WMA Pro, WMA voice, Vorbis, ATRAC1, ATRAC3, MS-GSM, AC3, E-AC3, NellyMoser, TrueSpeech, Intel Music Coder, QDM2, RealAudio Cooker, QCELP (just going down the source control log here), and others, no doubt.

Then there’s this curious tidbit: “Add FATE test for WMV8 DRM”. The test spec is "fate-wmv8-drm: CMD = framecrc -cryptokey 137381538c84c068111902a59c5cf6c340247c39 -i $(SAMPLES)/wmv8/wmv_drm.wmv -an". I would still like to investigate FFmpeg’s cryptographic capabilities, which I suspect are moving in a direction to function as a complete SSL stack one day.

New Platforms
As for new platforms, the new FATE system finally allows testing on OS/2 (remember that classic? It was “the totally cool way to run your computer”). Thanks to Dave Yeo for taking this on.

Further, a new MIPS-based platform recently appeared on the FATE list. This one reports itself as running on 74kf CPU. Googling for this processor quickly brings up Mans’ post about the Popcorn Hour device. So, congratulations to him for getting the mundane box to serve a higher purpose. Perhaps one day, I’ll be able to do the same for that Belco Alpha-400 netbook.

Posted in FATE Server | 2 Comments »

FFmpeg and Code Coverage Tools

August 21st, 2010 by Multimedia Mike

Code coverage tools likely occupy the same niche as profiling tools: Tools that you’re supposed to use somewhere during the software engineering process but probably never quite get around to it, usually because you’re too busy adding features or fixing bugs. But there may come a day when you wish to learn how much of your code is actually being exercised in normal production use. For example, the team charged with continuously testing the FFmpeg project, would be curious to know how much code is being exercised, especially since many of the FATE test specs explicitly claim to be “exercising XYZ subsystem”.

The primary GNU code coverage tool is called gcov and is probably already on your GNU-based development system. I set out to determine how much FFmpeg source code is exercised while running the full FATE suite. I ran into some problems when trying to use gcov on a project-wide scale. I spackled around those holes with some very ad-hoc solutions. I’m sure I was just overlooking some more obvious solutions about which you all will be happy to enlighten me.

Results
I’ve learned to cut to the chase earlier in blog posts (results first, methods second). With that, here are the results I produced from this experiment. This Google spreadsheet contains 3 sheets: The first contains code coverage stats for a bunch of FFmpeg C files sorted first by percent coverage (ascending), then by number of lines (descending), thus highlighting which files have the most uncovered code (ffserver.c currently tops that chart). The second sheet has files for which no stats were generated. The third sheet has “problems”. These files were rejected by my ad-hoc script.

Here’s a link to the data in CSV if you want to play with it yourself.

Using gcov with FFmpeg Read the rest of this entry »

Posted in FATE Server, Python | 10 Comments »

Museum of Multimedia Software, Part 4

August 19th, 2010 by Multimedia Mike

This is the last part of the series, at least until some more multimedia software shows up at my favorite thrift shop or the other boneyards I scavenge.

Miscellaneous Multimedia Programs
This set includes the titles Matinee FMV Screensaver, MetaCreations Painter Classic, and Multimedia JumpStart. The second one is likely a creation program. I have no idea what the third one is, while the first title gives me chills just thinking about the implications.



Miscellaneous Creativity Software Read the rest of this entry »

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Museum of Multimedia Software, Part 3

August 17th, 2010 by Multimedia Mike

Discreet Cleaner 5
Capture, author, encode, and publish multimedia in Real, QuickTime, Windows Media, MP3, DV, and MPEG formats. This package has a copyright date of 2001 (thus predating Flash video by a few years). This software seems to have since been purchased by Autodesk and is up to version 6.5 (which does support Flash video).



Discreet Plasma Read the rest of this entry »

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