Author Archives: Multimedia Mike

Blocking Sony Firmware Updates

I don’t want my PlayStation 3 “upgraded” beyond firmware version 3.15 which is the latest that supports the Other OS feature. When this misfeature was announced, I disabled networking since I rarely play PS3 games and I never do so online.

However, I just signed up for a Netflix streaming account. This necessitates network access via the PS3. At the same time, I want to alleviate the possibility of accidental firmware updates by myself or anyone else in the household who might not be fully briefed on the technical issues and would often be prompted to update the firmware. I can think of a few ways towards this goal:

  1. Set up my own DNS server that the PS3 has to use and blacklist firmware download sites.
  2. Set up a proxy that the PS3 must route through and blacklist the sites through there.
  3. Play games with my broadband router (a Linksys WCG-200) and block traffic to certain sites that would check for and download new firmware.

Another tip I found whilst Googling was to set the PS3’s DNS address to something nonsensical, effectively disabling DNS lookup. This was advised for keeping local media servers running without inadvertently updating firmware (I guess an older firmware update was going to take away some media server functionality).

All of these options require knowing which addresses to blacklist. Alternatively, I could figure out which Netflix addresses I need to whitelist.

I went with a combination of approaches 2 and 3. Routing traffic through Privoxy, I assessed that blocking playstation.net achieves the desired result. I added that to the website black list on the router and all is well.

Peak Codec

One day, I saw Suxen drol create a new page on the MultimediaWiki discussing something called the Peak codec. I was about to scold him for not uploading and linking to samples for this codec until I read closer. The Peak codec seems to refer to a theoretical best possible codec. Could such a beast really exist?

Based on everything I’ve read, perhaps On2’s VP8 is the Peak codec of lore: All things to all people.

VP8: The Savior Codec

This past week, the internet picked up — and subsequently sprinted like a cheetah withan unsourced and highly unsubstantiated rumor that Google will open source the VP8 video codec, recently procured through their On2 acquisition. I wager that the FSF is already working on their press release claiming full credit should this actually come to pass. I still retain my “I’ll believe it when I see it” attitude. However, I thought this would be a good opportunity to consolidate all of the public knowledge regarding On2’s VP8 codec.



Pictured: All the proof you need that VP8 is superior to H.264
Update: The preceding comment is meant in sarcastic jest. Read on

The Official VP8 Facts:
Continue reading