Tag Archives: rsh

Lightweight FATE Testing

Over the years, I have occasionally heard about a program called netcat, but it was only recently that I realized what it was– an all-purpose network tool. I can’t count all the times that this tool would have helped me in the past 10 years, nor the number of times I entertained the idea of basically writing the same thing myself.

I have been considering the idea of a lightweight FATE testing tool. The idea would be a custom system that could transfer a cross-compiled executable binary to a target and subsequently execute specific command line tests while receiving the stdout/stderr text back via separate channels. SSH fits these requirements quite nicely today but I am wondering about targeting platforms that don’t have SSH (though the scheme does require TCP/IP networking, even if it is via SLIP/PPP). I started to think that netcat might fit the bill. Per my reading, none of the program variations that I could find are capable of splitting stdout/stderr into separate channels, which is sort of a requirement for proper FATE functionality.

RSH also seems like it would be a contender. But good luck finding the source code for the relevant client and server in this day and age. RSH has been thoroughly disowned in favor of SSH. For good reason, but still. I was able to find a single rshd.c source file in an Apple open source repository. But it failed to compile on Linux.

So I started thinking about how to write my own lightweight testing client/server mechanism. The server would operate as follows:

  • Listen for a TCP connection of a predefined port.
  • When a client connects, send a random number as a challenge. The client must perform an HMAC using this random number along with a shared key. This is the level of security that this protocol requires– just prevent unauthorized clients from connecting. The data on the wire need not be kept secret.
  • The client can send a command indicating that it will be transferring binary data through the connection. This will be used to transfer new FFmpeg binaries and libraries to the target machine for testing.
  • The client can send a command with a full command line that the server will execute locally. As the server is executing the command, it will send back stdout and stderr data via 2 separate channels since that’s a requirement for FATE’s correct functionality.
  • The client will disconnect gracefully from the server.

The client should be able to launch each of the tests using a single TCP connection. I surmise that this will be faster than SSH in environments where SSH is an option. As always, profiling will be necessary. Further, the client will have built-in support for such commands as {MD5} and some of the others I have planned. This will obviate the need to transfer possibly large amounts of data over a conceivably bandwidth-limited device. This assumes that performing such tasks as MD5 computation do not outweigh the time it would take to simply transfer the data back to a faster machine.

I can’t possibly be the first person to want to do this (in fact, I know I’m not– John K. also wants something like this). So is there anything out there that already solves my problems? I know of the Test Anything Protocol but I really don’t think it goes as far as I have outlined above.