Thanks to VAG for reverse engineering and documenting yet another game-related multimedia format, this one even older than most. It’s a format with the extension .c93 that was used in the DOS game Cyberia published by Interplay. The game was also published for the Sony PlayStation, Sega Saturn, and 3DO. I wager that the first 2 ports made use of each respective console’s standard APIs while there is an outside chance that the 3DO version used this same format.
Screenshot courtesy of MobyGames
According to my master spreadsheet, I have, not 1, but 2 copies of Cyberia in my collection. I’m sure there’s a funny story behind that. They’re on the queue of several dozens of games yet to peruse. Anyway, there are samples available and VAG has the complete specs written up here. This looks like another great entry-level format if any aspiring new multimedia hackers wish to try implementing support for FFmpeg.
I never played this game much, but it’s reversing was fun. However, I’m working on Cyberia2 atm and should finish it pretty soon.
Though, RPL support in FFmpeg probably is more useful than these rare gems. :)
I agree on the RPL thing. We need to make sure we have all the various samples catalogued for that format and finish writing the docs.