Some of you may have already noticed that FATE now features Windows builds. Specifically, the FFmpeg code is built under MinGW and Cygwin environments. This is thanks to Ramiro Polla who has volunteered the computing resources for this expansion of FATE.
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Great work guys! If you’re interested, I may be able to donate a Windows Vista 32 bit box as a build server. Let me know and I’ll see if I can set it up.
The correct term would be “build client” — it contributes build/test results to the central server.
What configuration would you be interested in testing? MSVC perhaps? Or something pertaining to Xuggle?
Yeah; I meant build client.
I’d leave the xuggle stuff to the Hudson xuggle.com servers, but I thought it might be useful for FFMPEG to do the same tests that Ramiro is doing but on Windows Vista.
In theory it’s the exact same test as Windows XP; in practice sometimes odd differences show up on XP versus Vista (although admittedly mostly under installation scenarios).
Don’t know if it’s useful, but thought I’d offer.
– Art
It’s no additional effort for me, so I’ll let you into the build farm. I’ll be in touch via email to give you the tools for setting up a new client. I’m just happy I finally got FATE into a state where I can have other contributors sending in test result data.
Mike, don’t give false hope to MSVC users =). It doesn’t build FFmpeg unless the source is hacked up a lot.
I don’t think there’s a difference running on Vista (the only issue I remember was some access() bug on gcc), but if you need help setting up the tests, just ask… It might be possible to just tar up the whole thing and send it over.
Yeah, I haven’t seen specific issues (we support both xp and vista) excepting during installation (outside of the scope of FATE), but having a continuous test changes that “assuming there’s no difference building XP vs. vista) to a tested assumption :)
feel free to tar it up and I’ll try to get it running on vista.
– Art
This sort of slipped my mind– Go here to get started on running the client: http://fate.multimedia.cx/running.html ; Ramiro had to make some mods to get the script running on Windows, and he will likely bring you up to speed. But I hope to get the issues fixed in a future version.