Category Archives: General

Xbox 360 On The Horizon

Microsoft’s upcoming Xbox 360 video game console has received a fair amount of press recently. Of course, the only thing I could possibly care about is the multimedia (specifically, full motion video) capabilities.

The media is supposed to be standard DVD. That means that standard DVD-ROM drives should be able to read the raw sectors. Though some kind of DRM is a distinct possibility, and plausible given how centrally-controlled the whole system is. Things such as DRM should be field-upgradable since online support comes with the unit.

Microsoft makes much of the fact that the console and all games will support HD resolutions. Since I doubt that FMV will go away anytime soon– regardless of the capacity to render real-time 3D cutscene animations– I wonder what video codecs will be used? Bink? According to RadGameTools’ site, Bink already supports the Xbox 360. I did not know Bink was already designed to handle HD material. Microsoft’s own WMV3/WMV9/VC-1/VC-9 should be an obvious contender as well.

According to the Xbox 360 spec sheet, it is also supposed to be able to serve as a basic entertainment center at least by allowing the user to rip music onto the internal hard drive.

Game Resource Archive Format Wiki

I like this idea: A game resource archive format (GRAF) Wiki. For the uninitiated, computer games often package much of their essential data– video data, audio clips, music, game maps, etc.– into monolithic archive files. This Wiki is an effort to document as many of those formats as possible. The Wiki was just released but it already boasts 600+ formats. If you see any holes, feel free to contribute.

How is this related to multimedia technology? Games often have FMV data packaged inside of such resource archives. I suspect the Wiki authors contacted me due to my meager (compared to their collection) document describing a handful of GRAFs.

If you are interested in hacking on a resource format that is not listed, check out their Definitive Guide To Exploring File Formats.

The Star Wars – QuickTime Connection

It was 6 years ago that George Lucas began savaging the emotions of old-school Star Wars fans by unleashing Star Wars Episode I: The Phantom Menace. I have blocked out many of my negative memories of that film (which I only viewed once). Strangely, the fondest memories I have surrounding the film were of the downloadable trailers. Odd as it sounds, these QuickTime trailers were a large part of what inspired me to study multimedia technology.

In early 1999, the word was out that Apple had posted to the web these awe-inspiring trailers. The files showcased remarkably higher resolution than anything that was easily downloadable before. This screen capture of Master Yoda was taken from the first Phantom Menace trailer. For Linux users, the most notable feature of these new multimedia files was that they could not be played under Linux.


Yoda, Master Jedi
In you much fear Yoda senses, hhrrmmm?

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