AVS Implementation

Thanks to Aurelien Jacobs for implementing a complete FFmpeg playback system for the AVS format. And thanks again to VAG for reverse engineering the system in the first place. It takes dedication to work on such a format that was used in one known game, Creature Shock. Well, more than one if you count the DOS, 3DO, Sega Saturn, and CD-i versions separately, and even more than that if you count the special “director’s” edition (I still need to log that one into MobyGames).

To be fair, the people behind Creature Shock went on to make a few other video games that you likely never heard of, like Alien Odyssey and FX Fighter. Both of these games contained FMV (the former being another FMV-driven game) and the formats are suspected to be influenced by AVS.