Author Archives: Multimedia Mike

The Star Wars – QuickTime Connection

It was 6 years ago that George Lucas began savaging the emotions of old-school Star Wars fans by unleashing Star Wars Episode I: The Phantom Menace. I have blocked out many of my negative memories of that film (which I only viewed once). Strangely, the fondest memories I have surrounding the film were of the downloadable trailers. Odd as it sounds, these QuickTime trailers were a large part of what inspired me to study multimedia technology.

In early 1999, the word was out that Apple had posted to the web these awe-inspiring trailers. The files showcased remarkably higher resolution than anything that was easily downloadable before. This screen capture of Master Yoda was taken from the first Phantom Menace trailer. For Linux users, the most notable feature of these new multimedia files was that they could not be played under Linux.


Yoda, Master Jedi
In you much fear Yoda senses, hhrrmmm?

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The Data of Zelda

I recently discovered Zelda Classic, a fascinating project to clone the classic Legend of Zelda game. This is what the original game looks like running in an emulator:


The Legend of Zelda

Why does anyone care? Look, it’s just a really cool game, okay?

These programmers created their own game engine and then cloned the original Zelda graphics for use in the game. But the real value-add is being able to create new quests, distribute them for others to play, and download other quests to play in the engine.

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