There are few things as discouraging in research as replicated work. You work for weeks or months or whatever in order to figure out a format, and then someone else publishes before you. To that end, I wanted to post a list of multimedia technologies that other people have RE’d. I am sitting on these and will eventually get them into the open multimedia projects:
- proper VMD audio decoding for early Sierra games
- Gremlin Digital Video (GDV) file demuxing and A/V decoding, used in such games as Realms of the Haunting, Normality, and Hardwar, and perhaps other titles developed by Gremlin
- AVS files , used in Creature Shock by Argonaut software and published on various platforms; the AVS files were used in the PC and Sega Saturn versions, possibly others
- TGV files used in various Origin games
- EA MJPEG-like video coding format used in WVE/UVE files
Cool