Other Multimedia Topics
This page deals with other technical multimedia topics that don't fit into
any other category on the front page.
- Using Advanced 3D Texturing Hardware to
Convert Planar YUV to RGB: This paper describes a method of using
texturing hardware, such as that used in many modern video game consoles,
to convert planar YUV to RGB, in lieu of being able to display planar YUV
data directly.
- dc-yuv2rgb.c: A sample implementation of
the conversion technique for the Sega Dreamcast.
- Game Resource File Formats:
This is tangentially related to the study of multimedia. Many computer
games package multiple data files, including multimedia files, together as
one large resource format. In order to study those multimedia files, it
is useful to be able to take apart the resource files.
Currently covers: Wing Commander III & IV TRE, Wing Commander Prophecy
TRE, Descent II MVL, Westwood Studios MIX type 1, Baldur's Gate BIFF,
Chaos Control GB, and Sierra ITK.
- Multimedia APIs: This document
describes an assorted of programming interfaces used to access various
binary multimedia modules.
- Undiscovered Codecs: A running list of
codecs that currently exist only in binary form; source code is desirable.
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