Quite lavishly produced, this 3-CD game is an FMV-driven interactive movie that relies on transparent Smacker files against static backgrounds for much of the game.
[MultimediaWiki page for Smacker]
This is an Eidos game so I'm anticipating RPL/Escape media. The first thing I notice about the optical media is that, while it bears the familiar Compact Disc logo, the disc contains 4 large data files, labeled A..D, that are each ~650 MB large. 'du -h' reports the disc as being about 2.7 GB in size. Yet the disc claims to be a CD, and the box's requirements only list a CD-ROM drive. Further, my custom CD-querying tool reports that the disc has 18 tracks-- the first and last tracks are mode 1 data while the middle 16 tracks are reported as audio. Grepping for the string "ARMovie" turns up matches in all 4 data files. A representative sample appears to use codec variant 130 as well.
As a bonus, the game comes with a disc of Eidos game demos. Many of the games that included AVI files were ones I had seen previously on another Eidos demo disc. That same Daikatana trailer encoded in MS Video-1 was still present. There is also a Final Fantasy 7 demo that packages a few Duck TrueMotion 2 AVIs.
[MultimediaWiki page for ARMovie/RPL]
My CD utility lists 8 audio tracks after the data track for this CD-ROM. A quick browse reveals a bunch of demo directories, though none with FMV trailers. There are 3 videos for the game, encoded as AVI/Indeo 3/PCM.
Let's check the first disk: demos directory-- check; AT&T Worldnet setup-- check; vfw directory-- check. That tells me there will be standard Cinepak or Indeo AVIs. A scan indicates that AVIs are present, but only in the demos directory (Cinepak and MS RLE). There are large files called resource.aud and resource.sfx which are just Sierra Online audio files crammed together. There is also a resource subdirectory on disc 1 that contains-- wait for it-- VMD files! This game continues the tradition of naming VMD files with an annoying numeric pattern, e.g., 10.vmd, 1000.vmd, 10841.vmd.
[MultimediaWiki page for VMD]
[MultimediaWiki page for Sierra Audio]
[MultimediaWiki page for Bink]
And... I called it! 68 Smacker files, along with 26 WAV files in the CD-ROM's DATA/ directory. Actually, I kind of dig the comically creepy soundtrack for this game.
[MultimediaWiki page for Smacker]
2 discs-- 1 for game, 1 for music. On the game disc, all of the relevant data is packed in a 600 MB file called burncycl.av. I can see unsigned, 8-bit PCM in there! I can! No big surprise, given the vintage of the game. There's a video format in there and I have a weird feeling it's a vector quantizer but I have no way to be sure at this point.
The resource format appears pretty straightforward. It's a chunked FourCC format with a cursory chunk that contains a list of offsets to the rest of the chunks. The other chunks all seem to consist of a header chunk and a payload chunk. I have documented more details in the XentaxWiki.
Surprisingly, there is an avi/ directory on the disc filled, not with AVI files, but with Microsoft ASF files. The ASF files are encoded with Windows Media Audio 1 and Microsoft MPEG-4v3 video.
by Mike Melanson (mike at multimedia.cx).
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